My final thesis project is finished at last. I made a playable Unreal 5 scene, focusing on implementation of tone and mood in Level design. This project took me 3 months to make, and I wish I would have added more, but time was against me. As such, with the final product, im actually quite happy- picked up a bunch of skills along the way such as custom shaders, VFX in Unreal, as well as establishing workflows with Niagara, Quixel, and Mixamo. I may continue to add stuff in the future, but for now- Im rather proud of what I have achieved.